Ken Levine wanted System Shock 2’s...

System Shock 2 is a PC gaming classic, but much like its spiritual successor Bioshock, its final act isn’t as strong as the rest of the game. Its final level—The Body of the Many—swaps out the twisting spaceship corridors of the game’s earlier levels for what is basically a giant intestine, with you fighting through a resource-draining gauntlet of enemies. Unless you’re extremely careful, this can leave you ill-prepared for your showdown against Shodan.

While undeniably memorable, The Body of the Many is generally considered one of the weaker parts of System Shock 2. And according to System Shock 2 designer and Bioshock creator Ken Levine, this is entirely the fault of…Ken Levine.